ADD 2022: the First Audio Deep Synthesis Detection Challenge
Authors: Jiangyan Yi, Ruibo Fu, Jianhua Tao, Shuai Nie, Haoxin Ma, Chenglong Wang, Tao Wang, Zhengkun Tian, Xiaohui Zhang, Ye Bai, Cunhang Fan, Shan Liang, Shiming Wang, Shuai Zhang, Xinrui Yan, Le Xu, Zhengqi Wen, Haizhou Li, Zheng Lian, Bin Liu
Published: 2022-02-17 03:29:20+00:00
AI Summary
The ADD 2022 challenge focuses on audio deepfake detection, addressing real-world scenarios not covered by previous tasks. It includes three tracks: low-quality fake audio detection, partially fake audio detection, and an audio fake game, providing diverse and challenging datasets for evaluating detection methods.
Abstract
Audio deepfake detection is an emerging topic, which was included in the ASVspoof 2021. However, the recent shared tasks have not covered many real-life and challenging scenarios. The first Audio Deep synthesis Detection challenge (ADD) was motivated to fill in the gap. The ADD 2022 includes three tracks: low-quality fake audio detection (LF), partially fake audio detection (PF) and audio fake game (FG). The LF track focuses on dealing with bona fide and fully fake utterances with various real-world noises etc. The PF track aims to distinguish the partially fake audio from the real. The FG track is a rivalry game, which includes two tasks: an audio generation task and an audio fake detection task. In this paper, we describe the datasets, evaluation metrics, and protocols. We also report major findings that reflect the recent advances in audio deepfake detection tasks.